Fleet

The ArmorEx Fleet Division serves as the organization’s primary multi-crew combat element and bomber command, specializing in the operation and sustainment of large combat vessels throughout the ‘Verse. Fleet personnel are responsible for manning the critical stations that transform a ship from an empty hull into a fully operational combat platform. Whether serving aboard a Polaris, Idris, Perseus, Hammerhead, Paladin, A2, Tiburon, Retaliator, or other multi-crew vessels, Fleet members work together to ensure ArmorEx maintains a capable and ready fighting force.

Fleet operations extend far beyond piloting. Members are trained to serve in engineering, turret operations, ship systems management, and other essential crew positions that keep vessels combat effective during prolonged engagements. From managing power distribution and component performance to conducting repairs and maintaining ship readiness during combat operations, Fleet personnel provide the expertise required to keep ArmorEx vessels operating in even the most demanding conditions. In addition to multi-crew warfare, the Fleet Division conducts heavy strike and bombing missions against enemy infrastructure, fortified positions, and high-value targets.

Success within the Fleet Division is built upon teamwork, communication, and adaptability. Every station aboard a ship contributes to the overall mission, and every crew member plays a critical role in the vessel’s effectiveness. By providing trained crews for ArmorEx’s largest assets and delivering decisive firepower when required, the Fleet Division serves as a cornerstone of the organization’s ability to project force, defend its interests, and conduct large-scale operations throughout the Star Citizen ‘Verse.

Responsibilities of the Fleet Division within ArmorEx:

  1. Multi-Crew Ship Operations: Providing trained crews capable of operating and sustaining ArmorEx’s large and capital-class vessels during organizational operations.
  2. Engineering and Ship Systems: Managing power distribution, component performance, repairs, and ship systems to maximize operational effectiveness.
  3. Weapons Employment: Manning turrets, missile systems, and defensive weapon stations to protect friendly assets and engage hostile threats.
  4. Heavy Strike and Bombing Operations: Conducting bombing missions and delivering overwhelming firepower against enemy infrastructure, fortified positions, and strategic objectives.

Gameplay Preferences for Players Interested in Joining the Fleet Division:

  • Part of the crew, part of the ship: Success comes from teamwork, communication, and coordination rather than individual performance.
  • Multi-crew is your thing: Turrets, engineering, ship systems, and support roles are just as exciting as the pilot seat.
  • Bigger ships, bigger missions: Capital ships, gunships, corvettes, frigates, and other multi-crew vessels are where you want to spend your time.
  • Big boom, Much damage, Great success: Bombs, torpedoes, and overwhelming firepower make you smile.
  • Cool under fire: Components are failing, systems are overloaded, the ship is taking fire, and the ship is actually on fire, but you’re already working the problem instead of watching it happen.
  • Mission first: The ship’s success is more important than personal statistics, and you’re willing to fill the role the crew needs most.